Deus Ex: Mankind Divided directly follows the aftermath of the Aug Incident, a day when mechanically augmented citizens all over the world were stripped of control over their minds and bodies, resulting in the deaths of millions of innocents. The year is now 2029, and the golden era of augmentations is over. Mechanically augmented humans have been deemed outcasts and segregated from the rest of society. Crime and acts of terror serve as a thin veil to cover up an overarching conspiracy aimed at controlling the future of mankind… ”
Set two years after the events of Deus Ex: Human Revolution, Adam Jensen has a new purpose in life; reacting to the bittersweet revelation from the Aug Incident from Human Revolution, he is now part of Interpol’s Task Force 29 as the only augmented human on the team. Empowered with the most advanced technology possible for the sole purpose of taking down terrorism, which path will Jensen take – especially when one man’s terrorist is another man’s freedom fighter?
Returning with the fully realized cyberpunk world amassed with prolific detail, and where player choices really dictate results, Deus Ex: Mankind Divided brings back the effortless mixture of first person action with third person cover mechanics.
When it’s time to face foes head on or disappear in the shadows, this combination seen from the previous title creates an intuitive take on balancing stealth and action, and it is all up to the player, as each field often mulitple solutions, but only for the keen and observant.
While the previous game was criticially and player acclaimed, one major criticism was the nature of the superimposed boss fights, forcing players into combat breaking the idea of choice given throughout the game. In Mankind Divided, it has been confirmed that Jensen can now even sneak through boss encounters, allowing for a pure 100% stealth run; there is also the return of the fan favorite conversation boss fight, alluding to negotiation and finesse as opposed to resolution from the barrel of a gun.
Of course, those who choose action are entirely able to veer in this direction, especially with rumored new augmentations which will recieve new details when the game nears it’s launch date. In the meantime, Gamers can only hope that the next Deus Ex can bring back that epic feeling of sci-fi scope, and that their actions, however minute, may make a difference in the world run by a multitude of factions who do not have everyone’s fate as their best interest – that and giving an unsuspecting foe a throwdown from behind a brickwall…